Run For It Dice Game

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Looking for a fast-paced, laugh-out-loud dice game the whole family can enjoy? Let me introduce you to The Run For It Dice Game, a thrilling mix of luck, quick thinking, and just enough strategy to keep everyone on their toes!

Whether you’re planning a family game night, a classroom activity, a party icebreaker, or just something spontaneous to do on a rainy day, Run For It is easy to learn, wildly fun, and totally addictive. Plus, it only takes a handful of dice and a little competitive spirit to get started.

What You Need to Play Run For It Dice Game

One of the best things about Run For It is how simple it is. No fancy equipment needed!

Here’s your basic supply list:

  • 6 standard six-sided dice (per player or team)
  • Score sheets (you can just use a notebook or print a basic scorecard)
  • Pens or pencils for scoring
  • A flat surface to roll the dice on

Optional:

  • Small prizes for winners (candy, stickers, bragging rights… you name it!)
6 white dice

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Objective of this Dice Game

The goal of Run For It is simple: Be the first player to score exactly 100 points by collecting sequences (or “runs”) of numbers with your dice.

Sounds easy? Well, there’s a twist, you must roll specific sequences, and if you go over 100 points, your score is “busted” back down to 75 points! So players have to balance risk-taking and playing it safe, making each turn suspenseful.

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How to Play Run For It, Basic Rules

Let’s walk through the basic gameplay:

1. Set Up

  • Each player (or team) gets 6 dice.
  • Everyone grabs a score sheet.
  • Decide who rolls first (youngest player, highest single die roll, or just volunteer someone brave!).

2. Rolling the Dice

On your turn:

  • Roll all 6 dice at once.
  • After the roll, look for a run of consecutive numbers. A run means numbers in direct order without skipping (like 1-2-3 or 4-5-6).
  • You can use as many dice as you can connect in order to form the longest run possible.
  • Your doesn’t have to start at 1 specifically. (Example: 3-4-5-6 is a valid run.)

3. Scoring Your Roll

You score 5 points per die in your run.

  • A 3-dice run (like 1-2-3) = 15 points.
  • A 4-dice run (like 2-3-4-5) = 20 points.
  • A 5-dice run (like 2-3-4-5-6) = 25 points.
  • A full 6-dice run (1-2-3-4-5-6) = 30 points.

Important:
You can only score one run per roll, not multiple little ones. So always go for your longest run to maximize points!

4. Optional Re-Rolls

After your initial roll, if you don’t like your result, you may choose to re-roll some (or all) of your dice one more time. But beware! Your second roll is your final chance that turn , no third tries.

This adds a little strategy: should you risk losing a decent run to try for a bigger one?

5. Keeping Score

After your roll:

  • Write down your points for that turn.
  • Add your new points to your running total.

BUT, here’s the kicker:

  • If adding your points would push you over 100, you bust and your score immediately drops back to 75 points.
  • If you’re already at or below 75, busting doesn’t apply, it only triggers once you’ve passed 100 points.

This creates hilarious moments where players are frantically trying to land just the right number to hit 100 exactly!

6. Winning the Game

The first player to reach exactly 100 points wins!

If two or more players hit 100 in the same round, the one with the highest total without going over wins. (In case of a tie, you can have a “sudden death” one-dice roll-off, highest roll wins!)

Family of 3 playing dice game

Example Turn

Let’s say it’s your turn. You roll:

2, 3, 4, 5, 5, 6

You can create the run: 2-3-4-5-6 (five dice).

  • Five dice x 5 points = 25 points for this turn.

You’re currently sitting at 74 points.

  • 74 + 25 = 99 points. Perfect, no busting.

Next turn, you only need 1 point! So you’ll have to be clever about scoring just a tiny run (or maybe hope for a really unlucky roll, depending on your luck!).

Strategy Tips

  • Maximize your run size: Longer runs = more points = faster progress.
  • Re-roll wisely: If you have a decent run (4 dice or more), it’s often safer to keep it rather than risk everything for a bigger one.
  • Stay sharp when near 100: Plan to land just right. You may even need to “aim low” near the finish line!
  • Psych out your opponents: Bluffing or fake reactions can make them second-guess their decisions. (Totally optional, but fun!)

Fun Variations of Run For It

Want to mix things up? Try these easy variations:

Speed Mode

  • Players roll simultaneously instead of taking turns.
  • First one to 100 wins, but they must yell “RUN FOR IT!” when they think they’ve hit it exactly!

(This is chaos and hilarious.)

Team Play

  • Form teams of two.
  • Partners combine their scores.
  • Adds a lot of fun cooperation and cheering each other on.

Reverse Bust

  • Instead of dropping to 75 if you bust, you fall all the way back to 50 points!
  • High stakes make it even more tense.

Double Dice

  • Use 12 dice instead of 6!
  • You must create two separate runs during your turn.
  • Great for older kids, teens, or adults who like more complexity.

Why You’ll Love Run For It

  • It’s super easy to learn: You can explain the game in about 2 minutes.
  • Perfect for all ages: Little ones can understand runs easily, and adults still love the challenge.
  • It’s fast-paced: No long waits between turns.
  • It’s endlessly replayable: Every game feels different depending on the dice rolls and players’ strategies.
  • It builds number skills: Sneaky math practice for kids!

Honestly, Run For It reminds me of those games that start simple but somehow always turn into shouty, belly-laughing competitions. (The best kind of games, if you ask me.)

Pro Tips for a Smooth Game Night

  • Have extra dice ready in case any get lost (they will go flying at some point).
  • Keep a score sheet template handy to make quick tallies easier.
  • Reward funny moments: Give bonus points for the best “Run For It!” yell or the most dramatic bust!
  • Play background music to keep energy high.

Why Run For It Should Be Your New Go-To Dice Game

In a world full of complicated board games with 20-minute setup times and 50 tiny pieces, Run For It is refreshingly simple. Just grab some dice, a piece of paper, and some willing players, and you’re ready for an unforgettable, laugh-filled experience.

Whether you’re playing with little kids, teens, adults, or a mix of all ages, Run For It bridges the gap perfectly. It’s lighthearted, fast, and just the right amount of competitive.

So next time you hear someone whine, “I’m bored,” or you want to kick off a fun evening, grab your dice and challenge everyone to a round of Run For It. You’ll be amazed how quickly it becomes a family favorite.

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